--- name: computer-vision-audio-models description: "Specialized AI models: image segmentation (SAM / Segment Anything) and audio generation (AudioCraft / MusicGen)." version: 1.0.0 author: Hermes Agent license: MIT metadata: hermes: tags: [computer-vision, audio-generation, sam, segment-anything, audiocraft, musicgen, audiogen, image-segmentation] related_skills: [comfyui, llm-inference] --- # Computer Vision & Audio Models Two specialized model families for non-text AI tasks: zero-shot image segmentation and text-to-audio generation. ## Section 1: Segment Anything Model (SAM) — Zero-Shot Image Segmentation Meta's Segment Anything Model for zero-shot image segmentation via points, boxes, or masks as prompts. **When to use:** Object segmentation, image editing, data annotation, medical imaging, removing/replacing objects in images. **Key features:** - Zero-shot segmentation — no training data needed for new objects - Point, box, and mask prompt types - SAM 2 supports video segmentation with memory - Automatic mask generation (segment everything) - ONNX export for production deployment **Quick start:** ```python from segment_anything import SamPredictor, sam_model_registry sam = sam_model_registry["vit_h"](checkpoint="sam_vit_h_4b8939.pth") predictor = SamPredictor(sam) predictor.set_image(image) masks, scores, logits = predictor.predict(point_coords=input_point, point_labels=input_label) ``` **Pitfalls:** - ViT-H checkpoint is ~2.4GB; use ViT-B (~375MB) for limited VRAM - Point prompts need `point_labels` (1=foreground, 0=background) - For SAM 2 video segmentation, frames must be processed sequentially - Automatic mask generation is slow on CPU — use GPU **See:** `references/segment-anything.md` for full API, advanced usage, and troubleshooting. ## Section 2: AudioCraft — Text-to-Audio Generation Meta's AudioCraft for MusicGen (text-to-music) and AudioGen (text-to-sound effects). **When to use:** Generating music from text descriptions, creating sound effects, audio for games/video, ambient soundscapes. **Key features:** - MusicGen: text-to-music with melody conditioning - AudioGen: text-to-sound-effects - Multiple model sizes (small/medium/large/melody) - Streaming generation for real-time preview - Fine-tuning support on custom audio data **Quick start (MusicGen):** ```python from audiocraft.models import MusicGen from audiocraft.data.audio import audio_write model = MusicGen.get_pretrained('medium') model.set_generation_params(duration=8) wav = model.generate(['happy rock song with guitar solo']) audio_write('output', wav[0].cpu(), model.sample_rate, strategy="loudness") ``` **Quick start (AudioGen):** ```python from audiocraft.models import AudioGen model = AudioGen.get_pretrained('medium') model.set_generation_params(duration=5) wav = model.generate(['dog barking in the distance']) ``` **Pitfalls:** - Large model requires ~16GB VRAM for generation; medium works on ~8GB - `loudness` normalization strategy avoids clipping - Melody conditioning requires a reference audio file (24kHz mono) - Fine-tuning needs hours of clean audio data + significant GPU time **See:** `references/audiocraft.md` for full API, advanced usage, and troubleshooting.